A mission design document used for Ubisoft NEXT Level Design competition.
Team: Solo project
Role: Level Designer
Tools: Word, Photoshop, Canva
Timeline: 2 weeks
Write professional mission design documents as required.
Learned about the 360° mission approach by designing multiple playstyles in a single map.
This is my work only 4 months after I started learning game design, I use it to compare my current work to show my progress.