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A mission design document used for Ubisoft NEXT Level Design competition.

Team: Solo project

Role: Level Designer

Tools: Word, Photoshop, Canva

Timeline:  2 weeks


  • Write professional mission design documents as required.

  • Learned about the 360° mission approach by designing multiple playstyles in a single map.

  • This is my work only 4 months after I started learning game design, I use it to compare my current work to show my progress.

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